You think you can just come and send news at me?


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Finally some backgrounds for the facesets.

Gives the training screen a bit of life.

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I'm making a new soundfont from music I like to make better music. I have 39 so far.

I finished the wool forest sequence, that was this month's zone.

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First contact with Joly, Drake's mother.

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Maps of the wool forest.

A labyrinth of wool.

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There are a few places in the wool forest where Drake can use his power to trap wool in bubbles and use them to build bridges to other locations. The maximum amount of wool depends on his magic stat.

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A baby pigrita as an optional boss.

Pigritas are wooly omnivorous animals, Drake had one when he was a kid.

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"I love pigritas. They're big bins that swallow whatever. Just like me."

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And the entrance to Nermal's, the villain, to conclude.

That's it .w.

I also tackled the lynx crater part, the next one, which concludes the first section of the game. When I finish it I'll be halfway through the scenario.

I would like to do a fight scene to conclude the first part of the game. It would be an interactive fight on the map that would be staged and then a boss fight, and the characters would lose hp from the beginning depending on how the fight on the map went.

It will take place in a volcano. Each time the antagonist attacks, there is a timer to respond with a dodge or a counter, and the counter fails if there is less than a second left on the timer.

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The fight can be finished in one hit without even a boss fight if the player has trained hard.

This is something I had planned to do very early on and it's going to take a long time to do, because I'd like to do some animation with the character sprites. So to do it right, exceptionally, the part I'm doing now will take two months and not one. Because I realised when I was writing my to-do list for this part that it was ten times more ambitious than I thought.

I started to compose a bit of music for the stage and the boss.

https://soundcloud.com/akagihydren/battle-theme-de-skullcat

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